Fix: oot build: missing top_builddir include
authorJonathan Rajotte <jonathan.rajotte-julien@efficios.com>
Mon, 23 Mar 2015 19:37:57 +0000 (15:37 -0400)
committerMathieu Desnoyers <mathieu.desnoyers@efficios.com>
Mon, 23 Mar 2015 20:50:33 +0000 (16:50 -0400)
lttng/tracepoint.h need lttng/ust-config.h which is
generated on build. When in oot build mode ust_config.h is located in
$(top_builddir)/include/. Only $(top_srcdir)/include/ was defined as
includes source.

Signed-off-by: Jonathan Rajotte <jonathan.rajotte-julien@efficios.com>
Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
liblttng-ust-python-agent/Makefile.am

index 4b34964c84fb363d380ac1c3ea3af749bffb82b8..8b38132e1f7cc1c3e8185e20974cc30583b0ad1d 100644 (file)
@@ -1,5 +1,5 @@
 
-AM_CPPFLAGS = $(PYTHON_INCLUDE) -I$(top_srcdir)/include/
+AM_CPPFLAGS = $(PYTHON_INCLUDE) -I$(top_srcdir)/include/ -I$(top_builddir)/include/
 AM_CFLAGS = -fno-strict-aliasing
 
 EXTRA_DIST = lttng_agent.py.in
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