#define _LGPL_SOURCE
-#include <common/common.h>
-#include <common/sessiond-comm/sessiond-comm.h>
-#include <common/uri.h>
-#include <common/utils.h>
-
-#include <common/compat/endian.h>
-
-#include "fd-limit.h"
-#include "agent-thread.h"
-#include "agent.h"
-#include "lttng-sessiond.h"
-#include "session.h"
-#include "utils.h"
-#include "thread.h"
-
+#include <common/common.hpp>
+#include <common/sessiond-comm/sessiond-comm.hpp>
+#include <common/uri.hpp>
+#include <common/utils.hpp>
+
+#include <common/compat/endian.hpp>
+
+#include "fd-limit.hpp"
+#include "agent-thread.hpp"
+#include "agent.hpp"
+#include "lttng-sessiond.hpp"
+#include "session.hpp"
+#include "utils.hpp"
+#include "thread.hpp"
+
+namespace {
struct thread_notifiers {
struct lttng_pipe *quit_pipe;
sem_t ready;
unsigned int major, minor;
};
-static int agent_tracing_enabled = -1;
+int agent_tracing_enabled = -1;
/*
* Note that there is not port here. It's set after this URI is parsed so we
* can let the user define a custom one. However, localhost is ALWAYS the
* default listening address.
*/
-static const char *default_reg_uri =
- "tcp://" DEFAULT_NETWORK_VIEWER_BIND_ADDRESS;
+const char *default_reg_uri = "tcp://" DEFAULT_NETWORK_VIEWER_BIND_ADDRESS;
+} /* namespace */
/*
* Update agent application using the given socket. This is done just after
struct thread_notifiers *notifiers;
struct lttng_thread *thread;
- notifiers = (thread_notifiers *) zmalloc(sizeof(*notifiers));
+ notifiers = zmalloc<thread_notifiers>();
if (!notifiers) {
goto error_alloc;
}