#include <stdint.h>
#include <inttypes.h>
-#include <urcu-qsbr.h> /* QSBR RCU flavor */
+#include <urcu/urcu-qsbr.h> /* QSBR RCU flavor */
#include <urcu/rculist.h> /* List example */
#include <urcu/compiler.h> /* For CAA_ARRAY_SIZE */
* Each thread need using RCU read-side need to be explicitly
* registered.
*/
- rcu_register_thread();
+ urcu_qsbr_register_thread();
/*
* Adding nodes to the linked-list. Safe against concurrent
* call_rcu() can be called from RCU read-side critical
* sections.
*/
- call_rcu(&node->rcu_head, rcu_free_node);
+ urcu_qsbr_call_rcu(&node->rcu_head, rcu_free_node);
}
/*
* every online registered RCU threads in the program
* periodically.
*/
- rcu_quiescent_state();
+ urcu_qsbr_quiescent_state();
/*
* For QSBR flavor, when a thread needs to be in a quiescent
* state for a long period of time, we use rcu_thread_offline()
* and rcu_thread_online().
*/
- rcu_thread_offline();
+ urcu_qsbr_thread_offline();
sleep(1);
- rcu_thread_online();
+ urcu_qsbr_thread_online();
+
+ /*
+ * We can also wait for a quiescent state by calling
+ * synchronize_rcu() rather than using call_rcu(). It is usually
+ * a slower approach than call_rcu(), because the latter can
+ * batch work. Moreover, call_rcu() can be called from a RCU
+ * read-side critical section, but synchronize_rcu() ensures the
+ * caller thread is offline, thus acting as a quiescent state.
+ */
+ urcu_qsbr_synchronize_rcu();
/*
* Waiting for previously called call_rcu handlers to complete
* before program exits, or in library destructors, is a good
* practice.
*/
- rcu_barrier();
+ urcu_qsbr_barrier();
end:
- rcu_unregister_thread();
+ urcu_qsbr_unregister_thread();
return ret;
}