#include "utils.hpp"
#include "thread.hpp"
+namespace {
struct thread_state {
struct lttng_pipe *quit_pipe;
struct ust_cmd_queue *ust_cmd_queue;
bool running;
int application_socket;
};
+} /* namespace */
/*
* Creates the application socket.
{
int ret = 0;
int apps_sock;
- const mode_t old_umask = umask(0);
/* Create the application unix socket */
apps_sock = lttcomm_create_unix_sock(
DBG3("Session daemon application socket created (fd = %d) ", apps_sock);
ret = apps_sock;
end:
- umask(old_umask);
return ret;
error_close_socket:
if (close(apps_sock)) {
(void) utils_set_fd_cloexec(sock);
/* Create UST registration command for enqueuing */
- ust_cmd = (ust_command *) zmalloc(sizeof(struct ust_command));
+ ust_cmd = zmalloc<ust_command>();
if (ust_cmd == NULL) {
PERROR("ust command zmalloc");
ret = close(sock);
const bool is_root = (getuid() == 0);
int application_socket = -1;
- thread_state = (struct thread_state *) zmalloc(sizeof(*thread_state));
+ thread_state = zmalloc<struct thread_state>();
if (!thread_state) {
goto error_alloc;
}