COL_WHITE,
COL_WAIT_FORK,
COL_WAIT_CPU,
- COL_EXIT,
+ COL_ZOMBIE,
COL_WAIT,
COL_RUN,
NUM_COLORS } draw_color;
gint height, width, depth;
/* X coordinate of damaged region */
- gint damage_begin, damage_end;
- LttTime last_start;
+ gint damage_begin, damage_end; /* damaged region to be exposed,
+ updated per chunk */
+ LttTime last_start;
GdkGC *dotted_gc;
GdkGC *gc;
};