#include "localerr.h"
#define UNIX_PATH_MAX 108
-#define SOCK_DIR "/tmp/socks"
-#define UST_SIGNAL SIGIO
#define MSG_MAX 1000
return 0;
}
+int pid_is_online(pid_t pid) {
+ return kill(pid, UST_SIGNAL) != -1;
+}
+
static int send_message_fd(int fd, const char *msg)
{
int result;
}
return 1;
-
-// *reply = (char *) malloc(MSG_MAX+1);
-// result = recv(fd, *reply, MSG_MAX, 0);
-// if(result == -1) {
-// PERROR("recv");
-// return -1;
-// }
-// else if(result == 0) {
-// return 0;
-// }
-//
-// (*reply)[result] = '\0';
-//
-// return 1;
}
-static int send_message_path(const char *path, const char *msg, int signalpid)
-{
- int fd;
- int result;
- struct sockaddr_un addr;
-
- result = fd = socket(PF_UNIX, SOCK_STREAM, 0);
- if(result == -1) {
- PERROR("socket");
- return -1;
- }
-
- addr.sun_family = AF_UNIX;
-
- result = snprintf(addr.sun_path, UNIX_PATH_MAX, "%s", path);
- if(result >= UNIX_PATH_MAX) {
- ERR("string overflow allocating socket name");
- return -1;
- }
-
- if(signalpid >= 0) {
- result = signal_process(signalpid);
- if(result == -1) {
- ERR("could not signal process");
- return -1;
- }
- }
-
- result = connect(fd, (struct sockaddr *)&addr, sizeof(addr));
- if(result == -1) {
- PERROR("connect");
- return -1;
- }
-
- return send_message_fd(fd, msg);
-}
-
-///* pid: the pid of the trace process that must receive the msg
-// msg: pointer to a null-terminated message to send
-// reply: location where to put the null-terminated string of the reply;
-// it must be free'd after usage
-// */
-//
-//int send_message_pid(pid_t pid, const char *msg, char **reply)
-//{
-// int result;
-// char path[UNIX_PATH_MAX];
-//
-// result = snprintf(path, UNIX_PATH_MAX, "%s/%d", SOCK_DIR, pid);
-// if(result >= UNIX_PATH_MAX) {
-// fprintf(stderr, "string overflow allocating socket name");
-// return -1;
-// }
-//
-// send_message_path(path, msg, reply, pid);
-//
-// return 0;
-//}
-
/* Called by an app to ask the consumer daemon to connect to it. */
int ustcomm_request_consumer(pid_t pid, const char *channel)
{
char path[UNIX_PATH_MAX];
int result;
- char *msg;
+ char *msg=NULL;
+ int retval = 0;
+ struct ustcomm_connection conn;
result = snprintf(path, UNIX_PATH_MAX, "%s/ustd", SOCK_DIR);
if(result >= UNIX_PATH_MAX) {
- fprintf(stderr, "string overflow allocating socket name");
+ ERR("string overflow allocating socket name");
return -1;
}
asprintf(&msg, "collect %d %s", pid, channel);
- send_message_path(path, msg, -1);
+ /* don't signal it because it's the daemon */
+ result = ustcomm_connect_path(path, &conn, -1);
+ if(result == -1) {
+ WARN("ustcomm_connect_path failed");
+ retval = -1;
+ goto del_string;
+ }
+
+ result = ustcomm_send_request(&conn, msg, NULL);
+ if(result == -1) {
+ WARN("ustcomm_send_request failed");
+ retval = -1;
+ goto disconnect;
+ }
+
+ disconnect:
+ ustcomm_disconnect(&conn);
+ del_string:
free(msg);
- return 0;
+ return retval;
}
/* returns 1 to indicate a message was received
return src->fd;
}
-static int init_named_socket(char *name, char **path_out)
+static int init_named_socket(const char *name, char **path_out)
{
int result;
int fd;
return -1;
}
-int ustcomm_send_request(struct ustcomm_connection *conn, char *req, char **reply)
+int ustcomm_send_request(struct ustcomm_connection *conn, const char *req, char **reply)
{
int result;
return 1;
}
-int ustcomm_connect_path(char *path, struct ustcomm_connection *conn, pid_t signalpid)
+int ustcomm_connect_path(const char *path, struct ustcomm_connection *conn, pid_t signalpid)
{
int fd;
int result;
result = snprintf(path, UNIX_PATH_MAX, "%s/%d", SOCK_DIR, pid);
if(result >= UNIX_PATH_MAX) {
- fprintf(stderr, "string overflow allocating socket name");
+ ERR("string overflow allocating socket name");
return -1;
}
return ustcomm_connect_path(path, conn, pid);
}
-int ustcomm_disconnect_app(struct ustcomm_connection *conn)
-{
- close(conn->fd);
- return 0;
-}
+/* Called by an application to initialize its server so daemons can
+ * connect to it.
+ */
int ustcomm_init_app(pid_t pid, struct ustcomm_app *handle)
{
return -1;
}
+/* Used by the daemon to initialize its server so applications
+ * can connect to it.
+ */
+
int ustcomm_init_ustd(struct ustcomm_ustd *handle)
{
int result;