-/*
- * The reloc table is located at the end of the bytecode. It is made of
- * tuples: (uint16_t, var. len. string). It starts at
- * reloc_table_offset.
- */
-struct filter_bytecode {
- uint16_t len;
- uint16_t reloc_table_offset;
- char data[0];
-};
-
-struct filter_bytecode_alloc {