+void lttng_ust_objd_table_owner_cleanup(void *owner)
+{
+ int i;
+
+ for (i = 0; i < objd_table.allocated_len; i++) {
+ struct lttng_ust_obj *obj;
+
+ obj = _objd_get(i);
+ if (!obj)
+ continue;
+ if (!obj->u.s.owner)
+ continue; /* skip root handles */
+ if (obj->u.s.owner == owner)
+ (void) lttng_ust_objd_unref(i);
+ }
+}
+