struct bytecode_runtime *runtime,
struct load_op *insn,
struct vstack_load *load)
{
const char *name;
uint16_t offset;
struct bytecode_runtime *runtime,
struct load_op *insn,
struct vstack_load *load)
{
const char *name;
uint16_t offset;
unsigned int i, nr_fields;
bool found = false;
uint32_t field_offset = 0;
unsigned int i, nr_fields;
bool found = false;
uint32_t field_offset = 0;
offset = ((struct get_symbol *) insn->data)->offset;
name = runtime->p.bc->bc.data + runtime->p.bc->bc.reloc_offset + offset;
for (i = 0; i < nr_fields; i++) {
offset = ((struct get_symbol *) insn->data)->offset;
name = runtime->p.bc->bc.data + runtime->p.bc->bc.reloc_offset + offset;
for (i = 0; i < nr_fields; i++) {
struct bytecode_runtime *bytecode)
{
void *pc, *next_pc, *start_pc;
struct bytecode_runtime *bytecode)
{
void *pc, *next_pc, *start_pc;